Staring Down the Barrel of a 45
I’ve been playing/ looking into some old game and franchise of my favorite FPSs Doom, Half-Life, Wolfenstein, etc. This got me to thinking when did competitive become more important than narrative. Now hear me out on this one my favorite FPSs have a strong narrative though many have great competitive multiplayer. However I was surprised when Wolfenstein A New Order did not have multiplayer, But then I thought about Titan Fall and it not having a single player outside of the training tutorial. And this got me thinking does a game with strong multiplayer need a single player or vice versa. I looked at the Call of Duty games every time one gets announced it is with a story trailer mind you some times that trailer and the final story have nothing to do with one another. Now Call of Duty games are famed by their multiplayer gameplay not the single player in fact there is only one of the modern Call of Duty Games that I would even say have a story worth playing (Black Ops if you were wonder...