Press Start to Continue: Vault 101


Vault-Tech’s Vaults have produced many different people to the wasteland. Some of these people are good, some bad, some xenophobic, some agoraphobic; however every now and then one dweller can change the wasteland. Vault 101 produced one such dweller, but unlike the Vault dweller out west this Lone Wander escaped a very different Vault in 101.

History


Vault 101 may seem like an ordinary control Vault however upon father observation of the vault interior and listening to dweller say thing like, “we are born in the vault we die in the vault.”  101 is an experiment in how a vault would work if it never opened and the overseer was an absolute power. Now overseer having absolute power would come later though it was his job to keep the vault closed. Now though the vault was never supposed to open however it did on 3 different occasions. In 2241 and Unknown Overseer would send out a scout party to explore to find out if it was safe to settle. Two members of the party would stay in nearby settlement of Megaton as ambassadors to the Vault. In 2258 one of the ambassadors would return to the Vault. They would find a new overseer Alphonse Almodovar who has turned the vault into a police state. The ambassador was not alone however with then was James, a scientist, and his newborn child, the Lone Wander. They were let into the vault and James became the new doctor in the vault. They would live there as one of the residents until 2277.  In 2277 James would leave the Vault causing a panic in the overseer. The rest of the Vaults story can be experienced in Fallout 3.

Next week we take a trip in to Vault 106 and try not trip out

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